Users download the Benchmark Client and run one of the two benchmarks (‘quick’ or ‘complete’). We believe this is the best way to invite the Blender community to contribute the results of their performance tests, and create a world-class Open Dataset for the entire CG industry. We only use free and open source software (GNU GPL), the testing content is public domain (CC0), and the test results are being shared anonymized as public domain data – free for anyone to download and to process further. We’ve built the Blender Benchmark platform with maximum focus on transparency and privacy. The benchmark consists of two parts: a downloadable package which runs Blender and renders on several production files, and the Open Data portal on, where the results will be (optionally) uploaded. With this benchmark we aim at an optimal comparison between system hardware and installations, and to assist developers to track performance during Blender development. Today we present the Blender Benchmark, a new platform to collect and display the results of hardware and software performance tests.
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